Keynote Speakers

3D Printing Technology of Bone Tissue Engineering Scaffolds: Advances and widening horizons

Prof. Dr. A Taha, MSc, PhD
Auckland, New Zealand
WUC Malaysia & CDU China

The steady development of three-dimensional (3D) printing technology for bone tissue engineering scaffold therapy has played an important role in achieving the desired goal to manufacture structures that closely mimic the original tissues, Bioceramic scaffolds are widely studied and appear to be the most promising solution. In addition, 3D printing technology can simulate mechanical and biological surface properties and print with high precision complex internal and external structures to match their functional properties. Inkjet, extrusion, and light-based 3D printing are among the rapidly advancing bone bioprinting technologies. Furthermore, stem cell therapy has recently shown an important role in this field, although large tissue defects are difficult to fill by injection alone. The combination of 3D-printed bone tissue engineering scaffolds with stem cells has shown very promising results. Therefore, biocompatible artificial tissue engineering with living cells is the key element required for clinical applications where there is a high demand for bone defect repair. The importance of this presentation lies in that it aims to briefly review the main principles and characteristics of the currently available methods in the 3D printing technology to prepare bioceramic scaffolds, and finally discuss the challenges and prospects for applications in this promising and vital field.

Short Bio:
Prof. Dr. A Taha is an Honorary Professor and External Advisor from New Zealand, and a High-end Foreign Expert at WUC Malaysia & CDU China. Research interests include biomedical engineering, 3D printing technology for bone tissue engineering scaffold therapy, and various topics related to biomedical research. The research results have been published in more than 50 papers in international journals and conferences, including various SCI/SCIE/IEEE indexing. Received various awards such as Chosen for Who’s Who in Medicine and Healthcare 2010. Currently an editorial board member for several international journals.

The role of computer programming: Artificial intelligence and game theory - Mathematical modelling, algorithms, Python program, and applications in emerging technologies

Prof. Sardar M. N. Islam (Naz)    
Ph.D., LL.B. (Law) 
Professor, ISILC,
Victoria University, Australia. 
Distinguished Visiting Professor of Artificial Intelligence, UnSri.
Adjunct Professor of IT and Business, Armstrong Institute, Melbourne.
Editor-in-Chief of  "IAIC Transactions on Artificial Intelligence"

A computer program/system i.e., artificial intelligence is changing the world and the future of mankind. We are living in a science fiction world where artificial intelligence is deterring the future of the world and mankind.  Many real life environments are characterized by the existence of intelligent multiagent systems where intelligent agents interact, formulate strategies, cooperate, coordinate, design systems, and plan actions autonomously for achieving their goals. Game theory analyses and formulates strategies, and designs rules or mechanisms for these multiagent systems on the basis of artificial intelligence. For specifying, characterising and modelling and designing these intelligent multiagent systems, mathematical game theory models of different forms can be developed such as static, dynamic, evolutionary, differential, and stochastic game theory models. Different algorithms such as Nash equilibrium, joint optimization, evolutionary algorithms, neural networks, genetic algorithms, and other machine learning algorithms can be applied to different game theory models for analysing, solving, and computing these models. Computer programs such as Python can be used for computing and implementing these models and AI algorithms. Findings from these models are used to formulate strategies, cooperate, coordinate, design systems, and plan actions by different intelligent agents in different disciplines in engineering, business, computer science, etc. Game theory applications in artificial intelligence in different emerging technologies in engineering, business, computer science, etc. is an important area for doing highly useful academic and practical activities and for academics and practitioners for building their careers. Therefore, it is necessary to give priority to this area for research and development in different emerging technologies in engineering, business, computer science, etc.

Short Bio:
Prof. Sardar M. N. Islam (Naz) is currently a Professor, at Victoria University, Australia. He is also a Distinguished Visiting Professor of Artificial Intelligence, UnSri and a Distinguished Visiting Professor, AURAK 2019 – 2021, Adjunct Professor of IT and Business, Armstrong Institute, Melbourne and Editor-in-Chief of  "International Transactions on Artificial Intelligence". 
Professor Sardar M. N. Islam adopts a global and humanistic approach in his research and academic works. He has undertaken rigorous scientific studies of emerging issues of computer science and other different disciplines.
His academic work has gained international acclaim resulting in considerable (1) Honours and Awards, (1) many visiting or adjunct professorial appointments in different countries, (2) many appointments in editorial roles of journals and (3) a large number of keynote speeches at international conferences in several countries.
He has published 31 (+4 forthcoming books) scholarly authored academic books  with prestigious international publishers in different disciplines, including computer science. Each of these books makes significant scientific contributions to the literature. Prestigious publishers publish these books, and the majority of books are published in highly regarded book series. He has also published about 250 articles, including some of the top leading international journal articles in his specialised research areas, including computer science.

Biometric Cryptosystem

Prof. Lu Leng
School of Software
Nanchang Hangkong University, China

Biometric cryptosystem is a promising scheme for biometric protection, which attempts to utilize biometric features as authenticators in cryptosystems rather than using conventional credentials, such as passwords, tokens. Cryptosystems request that the encryption key and decryption key be exactly identical; however, due to intra-class variance, it is highly difficult to extract the exactly identical biometric features as the key from the gallery and query biometric templates. Moreover, biometric cryptosystems typically suffer from many serious security and privacy problems. This keynote speech will introduce how the SOTA biometric cryptosystems solve the aforementioned challenges.

Short Bio:
LU LENG received his Ph.D degree from Southwest Jiaotong University, Chengdu, P. R. China, in 2012. He performed his postdoctoral research at Yonsei University, Seoul, South Korea, and Nanjing University of Aeronautics and Astronautics, Nanjing, P. R. China. He was a visiting scholar at West Virginia University, USA, and Yonsei University, South Korea. Currently, he is a full professor at Nanchang Hangkong University.
Prof. Leng has published more than 100 international journal and conference papers, including about 50 SCI papers and three highly cited papers. He has been granted several scholarships and funding projects, including five projects supported by National Natural Science Foundation of China (NSFC). He serves as a reviewer of more than 100 international journals and conferences. His research interests include computer vision, biometric template protection and biometric recognition.
Prof. Leng is an outstanding representative of "Innovation Talent" of Jiangxi Enterprise in "Science and Technology China" in 2021, received "Jiangxi Youth May Fourth Medal" in 2019, "Jiangxi Hundred-Thousand-Ten-thousand Talent Project" in 2018, "Jiangxi Voyage Project" in 2014, etc.


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